Json.net is a fine library. High DWIM factor. So I was happy when
Microsoft suggested that I use Json.net instead of the class Microsoft had
previously suggested as the best-supported,
Starting with the
July 2012 release, the Xbox ADK
contains an integrated version of Json.net. Unfortunately it seems
dynamic types don't work on the Xbox 360, so they removed all the dynamic
parts of JSON (ie. JS and most of the O).
Thus, for using Json.net on the Xbox, the following three rules apply: Use
using Json.Net.Adk; instead of the proper package name. Use only
and its helpers (JsonToken, IJsonLineInfo) to parse. Use
to write JSON.
Should you feel tempted to use
json.net's excellent higher-level functionality,
forget it. It's not there. The Microsoft Help page spends six sentences
describing json.net, and that really is everything you can use.
I do wonder why dynamic doesn't work, and why that and the lack of the